Slay the Spire’s Real Genius Is Knowing When to Say No
Most deckbuilding games get one thing fundamentally wrong. They assume that more cards mean more interesting decisions. Slay the Spire understood something different.
Most deckbuilding games get one thing fundamentally wrong. They assume that more cards mean more interesting decisions. Slay the Spire understood something different.
Plants vs. Zombies looks like a kids’ game. The sun economy proves otherwise. By the time a player understands why they lost, they’ve already decided to play again.
I remember when Hearthstone launched back in 2014. It was pitched as “Magic: The Gathering, but simpler.” Accessible. Digital-native. Something you could play in a browser without shuffling cardboard.