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Category: Open World Games

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Zelda: Breath of the Wild’s Weapon Durability — Frustrating by Design

2026-06-04
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 |  Open World Games

Zelda: Breath of the Wild should have disappointed me. It was 2017, I had pre-ordered the Switch, and I was already composing my “Nintendo phoned it in” hot take in my head.

GTA V’s Three Protagonists Changed What Storytelling Could Do in Games

2026-05-15
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 |  Open World Games

Over a decade later, no open-world game has copied GTA V’s three-protagonist structure. The reason isn’t that the ideas were bad—they were too expensive to execute well.

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Human Fall Flat Turned Clumsy Physics Into a Cultural Hit

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 |  Open World Games

Human Fall Flat shouldn’t work. The physics are deliberately broken, the protagonist controls like a drunk ragdoll, and half your playtime is spent watching your character slide off a ladder.

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Horizon Forbidden West’s Machines Are the Best Combatants in Open-World Gaming

2026-05-12
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 |  Open World Games

I’ll admit something that might get me kicked out of certain gaming circles: I spent dozens of hours tracking machine override data in a spreadsheet. Not because I had to, but because Guerrilla Games buried so much complexity.

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Palworld Proved That Cute Monsters and Survival Crafting Belong Together

2026-05-05
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 |  Open World Games

Look, I’m going to be honest with you—when I first saw Palworld’s trailer, my immediate reaction was “Nintendo’s lawyers are going to have a field day.” And they might still.

Red Dead Redemption 2’s World Feels Alive Because It Runs on Systems

2026-04-30
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 |  Open World Games

There’s a moment in Red Dead Redemption 2 that stuck with me long after I put down the controller. I was standing on a porch in Valentine, just watching. And the game was happening.

Game analysis
Game analysisA Blog About Games

Honest takes on video games. No inflated scores, no affiliate deals. Real play time, real opinions.

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